SlapVentures
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  • 👋Welcome !
  • 📃Abstract
  • 👩‍🏫Introduction
    • Background
    • Purpose
    • Key Objectives
    • Team Members
  • 1️⃣Stage I
    • Overview
    • Hold to Play Mechanism
    • $SLAP Token Integration
    • Governance
    • Tokenomics
  • 2️⃣Stage II
    • Exclusive Medium of Exchange
    • NFT Staking
    • $SLAP Token Distribution
    • Virtual Item Production
    • Governance
    • Burning Mechanism
    • Potential Partnerships and Integrations
    • Utility Expansion
  • 3️⃣Stage III
    • Card and Board Games
    • Clothing Line
    • Gadgets
    • Books
    • Colouring and Activities Books for Kids
    • Special Conditions in E-Shop
    • Governance
  • 4️⃣Stage IV
    • Metaworld Concept
    • Virtual Real Estate
    • User-Generated Content
    • Governance
  • 5️⃣Stage V
    • Research and Development
    • Collaborations and Partnerships
    • Slap Poker Club
  • Community
    • 🌐Website
    • 👀Discord
    • ✖️X
    • ▶️YouTube
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  1. Stage IV

Virtual Real Estate

Users can purchase virtual real estate within the metaworld, giving them the freedom to design and create their own unique environments and experiences.

Last updated 1 year ago

4️⃣