SlapVentures
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  • 👋Welcome !
  • 📃Abstract
  • 👩‍🏫Introduction
    • Background
    • Purpose
    • Key Objectives
    • Team Members
  • 1️⃣Stage I
    • Overview
    • Hold to Play Mechanism
    • $SLAP Token Integration
    • Governance
    • Tokenomics
  • 2️⃣Stage II
    • Exclusive Medium of Exchange
    • NFT Staking
    • $SLAP Token Distribution
    • Virtual Item Production
    • Governance
    • Burning Mechanism
    • Potential Partnerships and Integrations
    • Utility Expansion
  • 3️⃣Stage III
    • Card and Board Games
    • Clothing Line
    • Gadgets
    • Books
    • Colouring and Activities Books for Kids
    • Special Conditions in E-Shop
    • Governance
  • 4️⃣Stage IV
    • Metaworld Concept
    • Virtual Real Estate
    • User-Generated Content
    • Governance
  • 5️⃣Stage V
    • Research and Development
    • Collaborations and Partnerships
    • Slap Poker Club
  • Community
    • 🌐Website
    • 👀Discord
    • ✖️X
    • ▶️YouTube
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  1. Stage II

Exclusive Medium of Exchange

$SLAP will be the sole medium of exchange within the SlapVenture ecosystem. This means that anyone looking to transact, purchase products, or engage in any economic activity within the ecosystem will need $SLAP. Holding $SLAP tokens gives you access to this exclusive economy.

Last updated 1 year ago

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